Iver : Lost, Found, and Foretold

Wow this planet flew by in a whirlwind one-night session. Usually most planets took two to four sessions, but rarely did they fly by at this speed. Like Vera Cruz, this one was a monument to how much players can influence a game - in this case they just happened to go to all the right places first, make all the right rolls at the right times, and thus trimmed-out all the extra stuff I had planned. I was a lot more elated than annoyed, mainly because it was an assurance to me that they still had a lot more control than I had previously thought. Like most of the other planets, this one was done long before there was anything official released by Holistic, so don't be surprised if this doesn't mesh with the stuff found in Star Crusade 2 : Lost Worlds. Oh yeah, and there was this issue about the world's worst map, drawn by me, on the spot, on a napkin which happend to be lying around - I'll get to that eventually though...